This is OOC, but I can’t post in the forum tab on this campaign:
This is my argument why Forghul should have the shard of gluttony. First of all, this is what it does:
+2 vs Necromancy insight bonus
Vampiric Touch once per day
+1hp per hit die
Pink Rhomboid (Ioun Stone) +2 Con
Fluff reasons: My character is the epitome of gluttonous; he is obese and power hungry, he intentionally bloats himself with all the blood his body can produce, and he consumes other’s to replenish his strength.
My bloodline is Undead, and I’ve taken 2 feats based on the Necromancy school, so I don’t understand why in game, my character wouldn’t be allowed this item, when he’s the one who best understands it and can use it.
Rules Wise: The biggest reason to NOT let me have it is because I won’t benefit from the ion stone’s +2 Con. So for another character, this gives them +1 Fort, and +1 HP per hit die, which right now is 8.
However, I feel these reasons why I should get it out way that:
Vampiric Touch, it’s per/day ability is a spell that is already a part of my character’s strategy, and my other spells/feats/items are designed to compliment it.
I still receive the +1 HP per hit die. While this will be one half of what a living character receives from the shard because of the ion stone of +2 Con, HP is my character’s only defense. I don’t have well balanced saves, I don’t have high AC, or damage reduction. I have spells and HP, that’s it. So I’d argue that the ½ HP is more valuable for my character than the full hp is for anyone else in our group besides maybe Tiefling, because he’s always dying. Straight HP is also one of the few ways I can get more! Any of you can simply buy a belt of +Con for hp, I can’t do that. Also keep in mind that HP is important to me because A) I’m the hardest in our group to heal, basically have to do it myself, so I need to make sure I have enough to live through and B) if I drop to 0, I’m instantly destroyed
+2 vs Necromancy: Sure, I’m immune to the spells in necromancy that require a Fort save, but I’m not immune to the spells that specifically target Undead, like you guys are. Command Undead isn’t that far away, and they already have access to other almost as powerful anti-undead spells. The campaign just turned us undead, do you really think the next book isn’t going to have answers for that? Also… I’m spell focus necromancy, it’s so thematic! – but that’s back to the fluff thing.
So all those reasons are why I think Forghul is the best candidate for the item both flavor and rules wise. It seems so obvious to me. If its such a big deal that the +2 con is wasted, then take out the stone and just give me the raw shard. I’ll be gluttonous, that’s fine… because its already a part of my character, that’s how well this shard fits him.
Let me know what you guys think, if you feel there’s something I’m missing, or I’m incorrectly representing an argument, express your opinions